broken off balanced game, don't buy it.
Retro Epiphany
Creator of
Recent community posts
You need a procedural engine and a terrain creator so the game doesn't have a flat world. The days of hand-crafted terrains in a 3D game has been over for almost 30 years. In additon you need an automated asset dropper (using said PROCED engine) to reduce the amount of production time you are using while placing assets 'free-hand'. Most gaming companies have these (secondary pieces of software), but they are almost always made in-house. I have to assume UnrealEd is not going to provide these for you, or you would already be using them :) 99% of large 3D games made in the last 30 years were made using in-house software (secondary to the IDE and compiler). Lastly, the PCO needs as lil more grav.
Nice game, but not new idea. Another monster farming sim, however this is a cute execution of it. Money/blood/crystal drop ratio does not match money/blood/crystal buy-requirements ratio. By the time you have enough blood and crystals to better feidns, you are broke in the money category, due to the continual need for zombies. love the sprites. Looking forward to the updates.
5 STARS!
Awesome game!
Featuring a genuis level design, fluid sprite movement, and an easy to use weapon system.
Not just a run-n-gun.
The player has to make choices and sacrifices.
Which path will you walk first?
If I bypass the 'optional' equipment, how much sooner will I die?
One must have a strategy to stay alive and survive this twsted puzzle platform gauntlet.