Hi, thank you for playing. :)
It was really thanks to our itch.io players and their feedback of this prototype back in 2019 that we could work on top of it and build the full game on Steam. Thank you and everyone here on itch.io for contributing to the opportunity we had to make a game we really wanted to. There are still more things in the horizon to come, so I hope you stay around and keep enjoying the game. :)
Rewind Games
Creator of
Recent community posts
Thank you! The movement was adjusted a lot based on the feedback, so if anything it's thanks to you guys that the game feels better too :)
About the name entry, since we wanted the entire game to be playable using a controller, we decided to have keyboard input a secondary priority. Thank you for playing!
Thank you so much for covering our game! You are really good at the game, especially considering the version you reviewed was before we released a patch that made the game a little easier.
Also we noticed that the post-Processing stack that is in charge of the color palettes was not being compiled properly. We addressed that as well on the v1.2 release. Keep coming back, we're updating the game regularly with cool features!
Thanks again for your review!
Superflight was probably one if not the biggest reference for the kind of feel we wanted to emulate while developing the game! Thank you for playing the game, we hope you keep enjoying it. Thank you for your feedback we're updating the game regularly and we want our community involved in the development as well.
Thanks for covering our game Ultimate Destroyer! We like the editing on your videos, I hope you had as much fun playing as we had watching you experience the game.
The "satisfaction" sound has been brought closer to what we had in mind first on version 1.1 of the game.
Version 1.2 of the game, coming later today will include changes to the drifting and turning curves. We believe it will make the drift feel more developed, as you mentioned. Please look forward to it!
Hey @astrobowie! Thank you for your feedback. We are trying our best to collaborate with indie artists who are just starting out just like us. Our goal is to have a curated collection of songs and different visual moods to go along with them.
Your feedback is super valuable to us, please look forward to updates that are coming very soon to the game. We're fixing that "Air" trick, smoothing out the drifting, and more.