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Reyold

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A member registered Oct 30, 2020 · View creator page →

Recent community posts

Oh wow, thanks!

Excellent game! You've got something really good here. Here's hoping you expand on it in the future.

The only issue I've found is that sometimes the shotgun blast doesn't seem to connect with enemies, even at point blank range. It's inconsistent, so it's hard to tell if something's actually wrong or if I'm the problem.

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Whenever I try to complete research for the Izegbe, the game crashes. This is the log Lutris gave me:

Started initial process 323 from gamemoderun ./AirshipsLostFlotilla
Start monitoring process.
Launching...
Initialize
Loaded Prefs
System.Collections.Generic.KeyNotFoundException: The given key 'izegbe' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Survivors.ManualGUI.DoResearchUnlocks(String topic, SGame g) in /home/zar/Desktop/Projects/Survivors/Survivors/Manual.cs:line 862
   at Survivors.ManualGUI.DoDraw(SGame g, SpriteBatch sb, Int32 ms) in /home/zar/Desktop/Projects/Survivors/Survivors/Manual.cs:line 470
   at Survivors.GUIScreen.Draw(SGame g, Int32 ms) in /home/zar/Desktop/Projects/Survivors/Survivors/GUIScreen.cs:line 20
   at Survivors.SGame.Draw(GameTime gameTime) in /home/zar/Desktop/Projects/Survivors/Survivors/SGame.cs:line 2257
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Can't say for sure. I haven't touched Windows for quite some time, Plus-X, as BloodScourge suggested, might be your best bet. If that doesn't work, I made a script that sets executable permissions for the user and then runs the game. You could put it in a text file ("start_somnabuster.sh" or something like that) Hopefully that helps some.

#!/bin/bash
chmod u+x chrome_crashpad_handler nacl_helper nacl_helper_bootstrap somnaBuster
./somnaBuster

I'll do some research on the subject and get back to you if I find anything helpful.

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Makes sense. Looking forward to it!

Nice update! Will it be coming to Linux soon?

(2 edits)

Nope, same deal.

I'll research zip and see if there's a method to retain permissions after extraction.

Hopefully, if PD CGT uses plus-x, it'll work for them.

(1 edit)

While using plus-x didn't seem to work for me for some reason, I can say that manually making those files executable does make the game run now (thanks for that).

plus-x acts like the permissions are changed, but when I extract the zip file, the changes don't stay.

I actually already got the answer via YouTube, but thanks anyway! I was not expecting a hidden wall.

Thanks!

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Congrats on the Early Access release! Is there any chance of the game coming to Itch.io?

(1 edit)

Is there anyone who can give me a hint on where to go to finish the fourth level? I'm totally lost.

Thanks, I appreciate it. I'll do some research of my own and see if I can come up with anything. Worst case scenario, I'll just run the Windows version through Wine.

And thank you for delivering. Already enjoying the game.

When I try to run the somnaBuster file (which I assume is the game executable), I get an error I've never seen before:

Started initial process 429 from gamemoderun ./somnaBuster
Start monitoring process.
[430:430:1013/154157.105281:FATAL:spawn_subprocess.cc(221)] posix_spawn: Permission denied (13)
#0 0x7c07157d3c33 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61d3c32)
#1 0x7c07157e8e96 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61e8e95)
#2 0x7c07157e9e1a (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61e9e19)
#3 0x7c0716dd405c (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x77d405b)
#4 0x7c0716dc930a (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x77c9309)
#5 0x7c0717d6fdb5 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x876fdb4)
#6 0x7c0717d6cead (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x876ceac)
#7 0x7c071181b1b8 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x221b1b7)
#8 0x7c0715324341 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d24340)
#9 0x7c0715321e88 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d21e87)
#10 0x7c071532226a (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d22269)
#11 0x7c07118191c5 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x22191c4)
#12 0x7c070f43b08a (/usr/lib/x86_64-linux-gnu/libc.so.6+0x28089)
#13 0x7c070f43b14b (/usr/lib/x86_64-linux-gnu/libc.so.6+0x2814a)
#14 0x60e32f731c4a (/home/cameronedwards/Games/itchio/somnabuster/somnaBuster+0x10c49)
[429:429:1013/154157.159932:FATAL:crashpad_linux.cc(195)] Check failed: client.StartHandler(handler_path, *database_path, metrics_path, url, annotations, arguments, false, false). 
#0 0x7c07157d3c33 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61d3c32) #1 0x7c07157e8e96 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61e8e95) #2 0x7c07157e9bce (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x61e9bcd) #3 0x7c0717d6fdec (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x876fdeb) #4 0x7c0717d6cead (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x876ceac) #5 0x7c071181b1b8 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x221b1b7) #6 0x7c0715324341 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d24340) #7 0x7c0715321e88 (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d21e87) #8 0x7c071532226a (/home/cameronedwards/Games/itchio/somnabuster/lib/libnw.so+0x5d22269) #9 0x7c07118191c5 ChromeMain #10 0x7c070f43b08a (/usr/lib/x86_64-linux-gnu/libc.so.6+0x28089) #11 0x7c070f43b14b __libc_start_main #12 0x60e32f731c4a _start Monitored process exited. Initial process has exited (return code: 133) All processes have quit Exit with return code 133
Not sure what to make of this.

For some reason, there's no option to buy the game

Good to hear! I appreciate it.

Any updates?

Thanks!

I don't see the download button on the main page. Was there a glitch or something?

Thanks!

Did something happen to the Linux version?

Tried to start the game on POP! OS and got this log from Lutris instead:

Started initial process 167 from gamemoderun ./golf
Start monitoring process.
./golf: error while loading shared libraries: libBulletDynamics.so.3.25: cannot open shared object file: No such file or directory
Monitored process exited.
Initial process has exited (return code: 32512)
All processes have quit
Exit with return code 32512
So it says the library doesn't exist, even though it's right there in the lib folder. Not sure how to fix shared objects not being recognized.

Is anyone else having a hard time find the second map piece? I'm pretty sure I'm in the right place, but I don't see anything.

Any chance of the Linux version coming over to Itch?

Fair enough. Appreciate it!

Any chance of the full game coming to Itch?

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Thanks!

Not sure how it works on your end, but it'd be helpful to list those platforms, if only to stave off any confusion.

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The demo is listed for Windows, Mac, and Linux. Is the full game also available on all three OS's?

No problem

Most likely a mistake, but the game is advertised as having Linux and Mac support, despite only having a Windows executable in the download.

When I tried to run the Linux version (specifically ExeLinux), it wouldn't start; it couldn't find the file "libGDCpp.so" despite it being right there in the same folder. Not sure what I can do to make it "visible" to the game.

I had the same issue and found a somewhat crude solution: use the keyboard to navigate to controller settings and redo the controller bindings. That worked for me.

Great! Thanks a lot!

You'll have to download it again

Thanks much!

Lutris can't download the game for me and I'm positive it's because the download files aren't marked by OS like most games on Itch.io. 

It's only a minor inconvenience, but I'd appreciate it if the devs could fix that.

Thanks a lot!