I think it's a great start to a fun game. Something to help with depth perception of the enemies would help combat a lot. The crystal commercials were funny the first two times. I really like the aesthetic and the tight controls. I'll have to get the full game soon. I see it's here on itch.io.
Rezelin
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Go far, find cool things, and discover valuable stuff, with a space cat.
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Hi! I just ran Pumpkin Knight on my windows laptop and I think I don't meet the system requirements. I had to download something for C++. the game looks and sounds nice. My stadia controller wasn't recognized. It normally isn't.
the inverted controls for mouse looking as the only default method of looking, had me looking for an options menu. I agree with Collider that some hit feedback from the enemies would have been crucial. IDK if that was in the version I played. I got a lot of delay between tapping the attack and actually making an attack.
the presentation is so spot on though. it was like playing a Tim Burton film. I look forward to trying out "zweihander jack o' lantern" again when I have better hardware to run it on.