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rfcrocha

17
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A member registered Jan 18, 2018 · View creator page →

Creator of

Recent community posts

really appreciate your feedback and you are totally right, 180 would be a really nice addition to the game. I also thought about adding side hops and potentially multiple ways of finishing a level so players can just have fun and pick their lines with the flow they want. Plus points if you finish smoothly with a combo :D lots of ideas. Thanks for sharing your experience and ideas too

thanks. that was indeed my goal

nothing like spawning rocket man when landing on your back :)

thanks man. i guess we all pass each other this need to do the next one as time goes by and tech improves (and no decent game actually comes out xD). My original inspiration was the old school 26 biketrial game by a czech developer. Some spanish developer also released a flash version slightly before me. I still have the will and would like to finish my vision one day but, as you said, it is really difficult specially because i was always focused on a more realistic approach which isn't great for the majority of players and it is a bit harder to pull of. Hopefully maybe you can crack the code on a more simplistic one? If you ever end up developing it let me know, i would love to give it a try :)

hehehe fine control on the back wheel is needed huh xD Just tried it and it seems that the last gaps of hook1 do indeed need some polish specially if done completely static instead of at speed like i used to do it back in the day. 

you can find me on facebook and twitter although twitter i have not been using that often

no sure what you mean by "cp" but if you are playing with keyboard you can use ESC - if you are using a controller you can use Start button

hey. it's a bit strange, it should work. Just tested and it's working here. Have you tried another browser?

thanks for the kind words guys. after so much time passed one thing i keep thinking about changing (if i'm able to come back to it) is indeed make the game simpler. Cut a bit on the difficulty so more people could get interested not only in the game but also in the sport. It feels like a huge barrier. Let's see what the future holds

That's one of the things that i would do after this release. I wasn't able to work on it at the time and it doesn't seem better right now. Let's see if one day i can make that work.

Thank you so much for the love. I certainly wasn't expecting people to play it so much time after the release (damn almost 2 years). Let's hope one day i can gather the means to take this to the next level. Biketrials really deserves it. Cheers ;)

Hi. You can go to Option-Controls-Keyboard and check/modify the keys

I agree with you, the tutorial is a bit boring. I was just trying to figure out what would work best and, as you said, a lot less talking and more video is a better idea. 
You're right, this is not your casual Trials game, here you really need to learn a few things to get the most out of the game but i think it's worth it in the end specially if you are into bike/sports games.

Thanks for the feedback. hmmmm that's strange. I've develop the game with the xbox 360 controler in mind (i own one myself). That happens both on the browser and .exe? What's your OS?

You really understood the essence of the game. Unfortunatly this puts the game in a niche market but I'm ok with that as long as there are people like you enjoying it.
I'm still open for criticism though so if you have anything you would like to add/tweak gameplay wise I'm open for that. 

I'm glad you liked it. Don't forget to tell your friends :)

Sorry but i won't be able to do it. I tried but i'm getting really low performance (between 20 and 30fps).