Hell yeah
Rhys
Creator of
Recent community posts
thank you so much for playing my game!! it means a lot that people enjoyed it. tbh i think i wrote half the script when i was sleep-deprived... kjlkjk
oh, good catch on the ui bug! i had a hard time configuring different fonts, i'll try to push a fix for it once i figure out how to approach it.
edit: yes! i kind of pulled these names from ppl i knew irl or from kdramas. i just wanted to have some korean rep is all.
Hey there! Thanks for this tool, but I was wondering how to apply shaders to this tool. I tried applying it under line 185 as suggested in the comments, but I get a "ATLTransform object is not iterable".
if is_talking: trans.matrixcolor = ... .... trans.shader = outline() # <- this is defined as a transform
Implementing the shader by hand also didn't work...
if is_talking: trans.matrixcolor = ... ... trans.shader = "remix.smoothstep_outline" # there is no outline
"We'll Be Alright" is a cozy visual novel about a quirky cafe owner named Jonghyun who tells fortunes for customers of the mythological variety. Interact with characters and choose to tell which fate will befall them.
Please feel free to download from here: https://rhyses-pieces.itch.io/well-be-alright