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Rianas38

5
Posts
A member registered Feb 04, 2024

Recent community posts

Hi, many thanks! :)

I think some words / sentences are not translated... or... maybe there are some bugs, because they are still in English on some places...

Will the menu items be translated later, or are these intentionally in English under any languages, and you don't plan to translate them?

(I also made some screenshots about them, but I didn't want to upload here, because I made more than 10 pictures... :) )

(2 edits)

Hey guys,

I had a little time, so I translated the source language to Hungarian.

How can I import/use it in the game under Windows, to test its ingame appearance?

I'm not sure about some things/words.

They are correct, but that's possible, I need to modify some of them a little bit, according to the environment.
Thanks a lot! :)

Yes, I also noticed that, sometimes the "Bribe" generates gold :D

In addition I noticed some other bugs too:

- If I save the game, after I load it, the tasks disappear.

- In "Arms Race" Campaign, I was unable to produce Maces, only Swords.

It doesn't matter if I select the mace icon or the sword, the Blacksmith produces only swords. :| Therefore it is impossible to finish this mission :\

If I upgrade the Keep 3 times, and as my Kingdom growths, I have more than 40 "beds", but I have only around 30 peasants.

It doesn't matter if I build more houses, the beds number increases, but the headcount doesn't, and the new buildings will not function.

If I destruct buildings, then if I rebuild them, they will not function due to lack of manpower, however before the destruction it was working, I had enough men.

I figured it out the only working method was that, if I don't let to growth to big my Kingdom, and the headcount, and I destroy every unnecessary buildings.

Very strange bugs... :|

(1 edit)

Today I loaded the saved game, and after some seconds, it ran into this:

Error

objects/Units/Unit.lua:294: attempt to index local 'structure' (a nil value)

Traceback

objects/Controllers/ErrorHandler.lua:65: in function 'handler'

objects/Units/Unit.lua:294: in function 'requestPathToStructure'

objects/Units/Miller.lua:252: in function 'update'

objects/Units/Miller.lua:306: in function 'animate'

objects/objects.lua:704: in function 'update'

states/game.lua:127: in function 'update'

main.lua:149: in function <main.lua:106>

[C]: in function 'xpcall'


I get always a blue crash, when I try to update the Keep to a Fortress in Campaign mode - Arms Race.

Hello guys,

I ran into this error:

Error

objects/Object.lua:78: Object has no instance mesh instance of class FortressAlias

 coordinates: 74, -1

Traceback

objects/Controllers/ErrorHandler.lua:65: in function 'handler'

[C]: in function 'error'

objects/Object.lua:78: in function 'render'

objects/Structures/Fortress.lua:31: in function 'initialize'

libraries/middleclass.lua:168: in function 'new'

objects/Structures/Fortress.lua:69: in function 'initialize'

libraries/middleclass.lua:168: in function 'new'

objects/Controllers/BuildController.lua:159: in function 'upgradeKeep'

states/ui/construction/level_2_castle.lua:238: in function 'onclick'

libraries/loveframes/objects/image.lua:134: in function 'mousereleased'

libraries/loveframes/objects/base.lua:148: in function 'mousereleased'

libraries/loveframes/init.lua:323: in function 'mousereleased'

states/game.lua:374: in function <states/game.lua:369>

main.lua:116: in function <main.lua:106>

[C]: in function 'xpcall'