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RichardGG

4
Posts
5
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A member registered Aug 29, 2019

Recent community posts

This is the cleanest looking solution here. Nice work!

(2 edits)

Love this, I noticed my solution was much longer than yours, so I tried to make the longest path possible without overlaps (14)


There's only one node in the middle doesn't add to the length. Pretty sure 15 is impossible so this is literally the worst solution.

Really cool idea, but I found I could just run around and hit the same treasure chests without any monsters even touching me. So I got pretty bored after that. Would like to see more maps and more dangerous enemies. The fast ones are the only ones I have to think about.

Just tried the Spideriiny demo. WOW!

This is the best swinging simulator I've tried. I've played the official Spiderman game, Windlands 2 and Unbreakable Gumball. Maybe I just didn't get the hang of the others, but this felt so good.

Swinging is not exactly intuitive, but once you get it, it's so much fun. The "rope" retraction is key for building momentum, but it's not like windlands where you can just reel yourself in. You actually need to swing to get moving. 

Rope placement, timing, length and left/right balance are all important so you can keep going in the right direction and not slam into a building.

I wish there was more of a game here, maybe just a checkpoint race and consequences like dying if you run into something with too much speed.