Nice! Now we just need the tileset. Do you still have plans on making a full set of walking characters sprites for the NES version?
Maximus
Recent community posts
Any plans to make an RPG Maker MZ version of this? Would totally purchase an MZ version. RPG Maker Unite is just not worth it. It's not as efficient as MZ, lacks the plugins vs MZ, and performance doesn't compare to MZ. I would recommend making and MZ version. People would be interested in an MZ version of this.
Looks cool! Keep up the good work. Will there be an option to make a Etrian Odyssey style dungeon crawler (grid movement, wall spacing, etc) similar to plugin below? Something like this is something that MZ really needs.
3D Dungeon Crawler for RPG Maker Unite:
https://ponapp.itch.io/rpg-maker-unite-add-on-3d-dungeon
I just saw a comment on your other product that you are making a 16 bit material pack. I'm really looking forward to this. I just have one recommendation. Can we please get character sprites (walking graphics) for every monster (I'm guessing that these are the monsters that will be in the material pack). Having these character sprites for all monsters would be highly useful for tactical RPGs. There aren't many monster character sprites out there, and this would be great. Keep up the good work. I'm most likely going to guy your all in one retro pack soon.
EDIT: I know I mentioned it before, but if you ever have time to make character sprites for all of the monsters in the retro pack too, that would be awesome too! :)
Licensing is not an issue. It is simply just a plugin similar to the plugins made for RPG Maker MV/MZ etc, and there are many on here which are not officially made by RPG Maker such as the Visustella plugins (essential plugins). The issue is RPG Maker Unite. It's just not up to quality standards in its current state. The developer of this plugin should have made the plugin/addon for RPG Maker MZ which is a solid engine, has a better UI, has better workflow, has a much larger amount of users using it, it has a lot of plugins and plugin support, and it works properly! I don't see RPG Maker Unite getting the same amount of plugin support (actually much much lower), especially since the Visustella team has said that they will not be creating plugins/addons for it. The dev of this plugin should seriously consider just switching this plugin over to MZ. It would be more profitable.
This looks like an excellent plugin, but I keep getting the error "Cannot read property 'createParameters' of undefined." This is in a new project with no other plugins, and I made no changes to the plugin's default settings.
EDIT: I didn't realize it required another plugin to work, lol! The plugin works great, but would it be possible to make it compatible with VisueMZ Element Status Core so that you can add the new parameters into the status menu? When I try to add them in to the settings that determine which parameters shown, it only enters a blank space.
Hey there. I just have another question. Is it possible to add a feature that will allow us to change the perspective to something like the image in the below where the single tile passages are wider and similar to the image o. I tried playing around with the FOV options, but it doesn't give the same results.
Thanks again for making this plugin, and keep up with the good work.
Hi there, I think this is one of the best plugins for MV, and I will be buying the paid version soon to support this project. I tried the demo, and I was just wondering if it is possible to automatically set the view to first person view before the game begins. I would just like to suggest some ideas for future updates.
1. The option of using textures assigned to tiles instead of tiles like in VX and VX Ace 3d scripts.
2. A large map and a minimap where you need to move and discover in order to reveal the map (Wizardry style).
3. Party status menu on-map similar to Wizardry.
Anyways, that is all the suggestions I have. Keep up the good work.