I can't find the dmg file, it's literally not in the game's folder
RLFD43
Recent community posts
I'm having issues running this on Mac OS Ventura 13.5.2. it doesn't open.
the message I get is:
The application “STARDUST SINNER [Mac]” can’t be opened.
edit: NVM, for some reason windows unity doesn't make mac apps runnable if you compile it there. it's pretty laggy and I have a fairly decent spec'd mac
I love this! I just played it, and while I myself am fortunate enough to not have experienced discrimination based on my orientation, certain scenes managed to deliver the stress and paranoia that living in an unaccepting community can give really well, which really helped me understand what it feels like to be in that situation or in that walk of life. Overall, good art-style, love the writing, cheers to you guys!
this game is so cool. The concept of a rogue AI trying to kill you reminds me a lot of System Shock which I really love. The dark corridors, the red light emanating from the AI, and the constant buzzing as well as the limited movement and sight really makes for some tense moments. Great job and keep it up.
The only thing that would make it even better is if it could be downloadable
it crashed after I beat level 20. here's the crash report log
WARNING:root:DUGA has crashed. Please send this report to MaxwellSalmon, so he can fix it.
ERROR:root:Error message:
Traceback (most recent call last):
File "MAIN.py", line 447, in main_loop
File "MAIN.py", line 295, in render_screen
File "EFFECTS.py", line 52, in render
File "EFFECTS.py", line 155, in show_title
TypeError: Can't convert 'int' object to str implicitly
this was in the crash report
WARNING:root:DUGA has crashed. Please send this report to MaxwellSalmon, so he can fix it.
ERROR:root:Error message:
Traceback (most recent call last):
File "MAIN.py", line 447, in main_loop
File "MAIN.py", line 295, in render_screen
File "EFFECTS.py", line 52, in render
File "EFFECTS.py", line 155, in show_title
TypeError: Can't convert 'int' object to str implicitly