The sounds and effects really made it feel as if I was in the game. The atmosphere and feel were really well made.
Roba
Creator of
Recent community posts
Thank you for finding some bugs and grammatical errors, I really appreciate it! I’ll set my priority to fix the unlimited lives glitch since it’s very game-breaking. I think I might have to increase the cooldown to prevent spamming space and that would fix a lot of the bugs, and probably prevent the game from allowing the player to press space in certain areas. I’ll release an update within the next month that will fix most, if not all, of the issues you described.
Thank you for your comment Obsee! Right now Safari does not fully support WebGL games which is why you couldn’t hear the audio, but Chrome and Firefox should work fine with it, I’m guessing the reason Pico did not appear on the screen at the start of the game was because of an issue with display ratio when you full-screen the game. For this reason, I built the game to work with the industry standard of 16:9 display ratio, but I’m guessing that your computer might have had a different display ratio, such as 16:10 on some laptops. While I was making the first level, I attempted to program it with increasing difficulty as the level continues so then it wouldn’t be too hard or too easy overall. Thanks for playing my game!