Wow, this is really cool! I'm honored! <3
ROLLINKUNZ!
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There are print-and-play files included, so printing them is allowed! (Putting them up on a marketplace and selling them is not, of course.) The print-and-play files are formatted to use with common home printers (and cut yourself with a paper cutter). You could take them to an office supply store, but it would be more expensive. It depends on where you're located!
I will mention that it's likely cheaper to pick up the nice physical decks while a crowdfunding campaign for them is running (rather than print them at home), but that depends on where you're located (and if you have to pay for international shipping, etc.):
http://dungenerator.net/
(Just in case you hadn't seen it!)
FRAGNAROK wasn't made specifically for the DUNGENERATOR decks, but they are system-agnostic and can be used with it!
FRAGNAROK is a _very_ flexible, open system that can be run as a dungeon crawl or as a completely theatre-of-the-mind, "cinematic" game (like Monster of the Week or Blades in the Dark). Using the setup from FRAGNAROK and running the session with a DUNGENERATOR deck (and especially the PDFs of room prompts in the digital versions of the decks) works well!
That's right! Battles that Monsters start act just like Battles you start (you still roll surviving Heroes, you can still use in-Battle Gear/Actions, etc.). Thank you for the kind words! I'm so happy you're enjoying it. And I'll think about what I can do about the Basic/Trained Actions' look. Cheers!
You can basically just jam 'em right in there! The main rules difference between the two is what happens when characters go down (in MB they die; in OB they get incapacitated or dismembered and then have their bits replaced with cool cyborg gear).
Converting to CY_BORG takes one simple rule:
Orc-borgs get to roll Presence when they would roll Knowledge, and anyone trying to work orcish tech can use Presence instead of Knowledge if they wish. Orc tech runs on vibes and intuition!
Sorry for the tardy reply (I don't get notifications for these)!
The digital version works either for a solo player or 2 cooperative players. The game is designed with the assumption that if you have 3+ players, you have enough to play your regularly scheduled TTRPG! :D
That being said, you can very easily add additional players to the physical version of the game; you just need a second copy of the game for the Basic Action cards (and a set of polyhedral dice per player).
I checked out the channel on the weekend and was stoked to see the cards worked into the flow of play! Thanks again for the recommendation!
Also, if you want a free digital copy of Outlasteroids or whatever else, the offer's still open! Just send me an email via this form: https://rollinkunz.com/contact
Cheers!
Hi! That's weird! Please let me know when you get the notification - it might take a while and happen tomorrow (?), but I really need to know if anything's broken with my email list!
In the meantime, I can just send you a key for anything on my itch page- whatcha want? :D
Also, thanks for letting me know about that YT channel - I'm always excited to hear about folks enjoying the stuff I make! I'm gonna go check 'em out now.
ORC BORG and other Mork-Borg hacks let the variable Difficulty Ratings of tests do a lot of mechanical heavy lifting.
Darkness might affect the difficulty of a related test (like trying to find an unconscious orc in a completely dark compartment), but musical slugs- along with any of the other unexplained inventory items- could affect the DR as well (the unconscious orc left their skull-mounted jambox playing when they passed out).
That being said, "musical slugs with greater mechanical effects" is a cool idea! Maybe there are special ones to collect, maybe there's a new character class that focuses on them, or maybe there's a Power that brings them to life. OB is very hack-forward! :D
Hi there! Itch never sent me a notification about this, so apologies for the late reply. If you're experiencing financial hardship and want a copy of any of my stuff, reach out at https://www.rollinkunz.com/contact and we'll figure it out! :D
Hi there! Itch never sent me a notification about this, so apologies for the late reply. If you're experiencing financial hardship and want a copy of any of my stuff, reach out at https://www.rollinkunz.com/contact and we'll figure it out! :D
I like it! The presentation is pleasant and it's fun to build and jump about!
I did quickly soft-lock myself, though - maybe making the letters from "failed" words fall to the ground or auto-return to your hand would help.
Is there something working behind the scenes to ensure there's a valid word in-hand, or is it pure chance? (Keep in mind I'm not particularly skilled at word games :P )
Aw, that's really nice! You've made my day!
Say, uh, if you like the idea of losing and replacing limbs and wildly underprepared cultures coming into contact with future tech, I've been working on a little something: http://orcborg.com/
(Available pretty dang soon!)