I made this in a fevered daze, I am sorry. It is very bare bones and has odd controls and unexplained mechanics- The tutorial text is also horribly misspelled.
Rose_D
Creator of
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Very cool lil metroidvenia.
I like the levels are designed to teach the player slowly in a safe environment and then get gradually harder and harder.
The lil video tutorials were great too.
When I started played I want to act smart and bring this block up with me
made me feel reeeaaalll clever, only to realize that this was a loop-te-loop.The story is interesting although it doesn't really get a satisfying resolution - the final ending screen feels very awkward in contrast to the nice and slow, voice acted & drawn intro sequence.
I like the little touches like how the player has little dust clouds appear when you fall on to the ground and the vfx for the abilities you use.
The game has a very awkward hand holding tutorial, the explanations are too long for what they are.
The game tells you to block but the skeleton doesn't have any AI so it just stands there, I went at it for a good minute and it didn't die either.
I am using a keyboard & mouse; it's a first person fighter but the mouse doesn't look to the center of the screen letting it move around willy-nilly.
When the air raid siren started playing and scared my mom - she was in the other room.
When I tried to enter through my first real portal to dungeon the game timed out and crashed.