The AI art is disappointing to see. There are good reasons to stay away from generated stuff. I commend the devs for being open and honest about using it, however. I appreciate the transparency. Still, I wish this project hadn't used it, because it seemed pretty promising.
roseyfinch
Recent community posts
Wow, thanks for your reply! That's reassuring to hear, but sad the goal wasn't met. I couldn't find much clarification googling around, so this is really appreciated.
In that case, I'm cheering you on and have been telling friends about this. Good luck and I will remain excited!! I definitely have an eye on this game.
[spoilers] this was lovely. so bittersweet to lose touch with the other friendos! i really really like how the characters were written. like bonding with actual people. and i don't know who's behind it, but they're all really super funny LOL
the ending actually made me a little emotional! i didn't want to say goodbye to them at all. thank you for sharing your work, and making it so accessible for everyone. both that it's free, and the walkthrough for the coding (me too stupi to code). i'm super grateful for that. and i had a great time. THANK YOU FOR MAKING A REALLY HARD DAY BRIGHTER THANK YOU
amazing art, been a while but hope this is followed up on. had a great time.
checking in w the kickstarter, i saw the donations were closed due to uncertainty from the developers. while i think that's responsible, it's a real shame that bobby and jefe's route were never finished as promised in the last dev log. a good chunk of money (over 2000 euro!) was still pledged by a bunch of people. at the very least, an effort should be made to communicate what happened with the money or what's up with the entire project.
first time devs can make a misstep, that's understandable. but once money is donated and accepted, it's not only proper, but a must to follow up with those folk. i'm not one of them, but this was :| to see.