lmao wasn't even a update, was just updating the download thing, because before you had two download two different things for it to work. Thank you though xD
Rowing
Creator of
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I've found several bugs very quickly, got out of the map falling infinitely, standing inside spikes without dying, and whilst on the wall I sometimes just keep the normal fall speed and no wall slide animation is played but I can still wall jump.
The game looks great and is fun to play around with, but there are a good amount of bugs. It'd be nice if there were a indication for the attack delay, because it just feels weird attacking because there is no indication when the attack delay has ended.
Thank you for the feedback, I'm glad you like it! Also both the shortness and graphics could be because I got burnt out on the project pretty quick, put a lot of time in it the first 2 days, and by the time it was the end of the 2nd day, I was very burnt out on this project and I pretty much had everything done and playable, only things that could be added is more levels and more interesting graphics, though I really didn't want to work on new graphics or new levels, I was also running out of ideas on levels and I wasn't sure if introducing new mechanics and such would take too long.
Thank you for playing!
Thank you for the feedback! Fun fact: The ability to jump higher by shrinking was originally just a bug/exploit, as everything scales with the player when you change size, bigger size = more gravity and jump height, smaller size = less gravity and jump height, so I found this accidentally but I really liked the mechanic, so I tried implementing it into the levels and almost have it as if the player didn't know they were doing it, though it's probably kinda obvious that they are doing the little bug thing.
Loving the game so far, few adjustments I recommend making, is making it where the player can pick up bow's from further away, and making the bow sprites a bit bigger, it can pretty difficult to tell what type of bow is on the ground. Maybe add a room counter too, make it go up every time a player completes a room, (Not loading a new one)
Good game so far though, very fun.
Pretty fun game so far, can't wait to see what it turns into in the future. There's a few bugs that I bet you're aware of, as they're quite common. Most of the time when loading a new level there are several enemies in the walls, they're in a place where you can hurt them, but they can't move. Sometimes the player spawns in a wall and dies, and sometimes a enemy spawns ontop of the player. Still doesn't ruin the gameplay much as you can easily load a new level. Fun game
This is honestly a really cool game, really creative. I saw the Youtuber Jonas Tyroller play your game and I just had to check it out. I loved the puzzles, they were very fun and creative, and I loved all the cool mechanics. If you ever do add more levels, maybe some more levels with the portals? I really like the portal mechanic