I was unsure on how I could win a duel. Playing bendy-sword was fun.
- Do I bend upwards or downwards?
- Do I attempt to block his sword or go under/over it?
It seemed like some of the things that should be bi-directional weren't. Like I can use the shaker on a cup, but not a cup on the shaker. They should have the same effect, but weren't allowed?
Music and sound design were excellent! It was fun. Adding the mechanics for specific details on the characters resulted in a good increase in difficulty over the standard gameplay.