Isn’t it just the same content of zip file including only the bundled version, not source code? This game jam requires submission to be open source, but if you are really insisting on disallowing other people reusing the code, you can just release it in more restrictive license.
rrrlead
Creator of
Recent community posts
I had to edit main.py to be able to play the game.
What to do:
Add this line on the top of the file:
from pathlib import Path
repleace all
pygame.image.load("path")
with
pygame.image.load(Path("path"))
and rename file "Hard.png" in Assets folder to "hard.png"
After all of this changes, the code should run.
Whenever I try to run source code, game crashes with error:
Traceback (most recent call last):
File "/home/gemius/Downloads/Flyre/flyre.py", line 5, in <module>
App(LoadingState, IntegerScaleScreen(SIZE)).run()
File "/home/gemius/Downloads/Flyre/src/engine/app.py", line 57, in run
self.state = self.state.next_state
File "/home/gemius/Downloads/Flyre/src/engine/state_machine.py", line 274, in state
new.on_resume()
File "/home/gemius/Downloads/Flyre/src/engine/state_machine.py", line 92, in on_resume
pygame.mixer.music.load(MUSIC / self.BG_MUSIC)
pygame.error: Unrecognized audio format
Python: 3.9.4
pygame: 2.0.1
SDL: 2.0.14
Operating system: ubuntu