The game innovates on how players interact and control multiple units, blending elements from turn-based experiences like XCOM and Into the Breach with real-time mechanics inspired by the active time battle system in games like Chrono Trigger.
Core Mechanics:
Each unit has three key stats to manage:
Red bar (Health): The unit is eliminated when this reaches zero.
Blue bar (Energy): Governs movement and attack actions. When depleted, the unit becomes helpless and must wait to recharge.
Green bar (Tactical Options): Affects attack, defense, and speed. Manipulate this bar for strategic trade-offs; boosting one stat at the cost of another. For example, weaken an enemy’s defense by increasing its attack or enhance your own defense while sacrificing offensive power.