Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ru1pe

2
Posts
1
Topics
1
Following
A member registered Jul 30, 2021 · View creator page →

Creator of

Recent community posts

Hello, thank you for the reply. I tried testing with the periodic input set to false, but it simply stopped providing any output. Am I configuring something wrong? I'm attaching images of the input and my overlapping model configuration.

input: https://drive.google.com/file/d/1CMasBnDJEwF5HaVvcZ0-RAZKJZiX3qM2/view?usp=shari...
Configuration: https://drive.google.com/file/d/1GUjZXMsCozAD250Jha9woaagHKtyqR5q/view?usp=shari...

And another question, if you don't mind. Why is it that sometimes when the generation is performed, I get a completely empty result, meaning no tiles at all, when I run the algorithm?

(2 edits)

Hello, I'm conducting some tests with the WFC (Wave Function Collapse) using the Overlap Model. I would like to know how to avoid situations like the one depicted in the image below, where part of the statue is divided at the boundary limits of the overlap generation area. Image

exemple