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Rulles

4
Posts
1
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A member registered Jun 05, 2021

Recent community posts

(1 edit)

Hello got the game enjoy the game looking forward for new updates, transformations, and locations.

Not sure what's reported or not but I'm going to list the problems I found in as much detail I can to help: 

<details><summary>Spoiler</summary>
Why exploring the closed power station I clicked the pod noticed I had more map to explore so I clicked no on resurfacing. Though this made it so the pod no longer triggered text so I couldn't surface ever and had to use the when stuck escape button. 

Similarly the diving spot in the rolling shelf wreck did not trigger any text after my first failure making it so I couldn't try again (I may be misunderstanding it but I believe your supposed to be able to try until you succeed). 

The small cave diving spot didn't add my correct diving chance after going back with the new areas experience still displaying a 10% when I believe it should've been 25% (5% base+ 5% cave failure + 5% shelf wreck failure + 10% breath event).</details>

This was all v0.32.5 

Ideas:

Maybe make some of the divers stats added to the home like her diving experience and money. Also maybe add the variant profiles to the gallery
<details><summary>Spoiler</summary>
scratch, balloon, flat, and vanilla.</details>

Hope that helps.
**edit: I at least tried to spoil tag, didn't work sorry

The card take flight in the fairy packs doesn't work as listed. It says:
Start of turn-gain 1 hp.
play to gain 3 hp and draw a card

But if held it takes 5 mana at start of turn and discards a card from deck meaning if you ended the turn with 2 in hand you'd lose the 10 mana every turn losing by default.

Aside from that fun game but please update its def or change the info on the card.

Cute idea for the game. One bug I encountered why playing is that the first time I came back late and was given a turnip all the crops I was growing disappeared and the starter tools respawned in their place.