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RustyMonster

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A member registered Jul 04, 2021 · View creator page →

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I could, but it just starts to become a hassle to maintain two separate store pages. Making sure images on both pages are up to date, posting update logs to both platforms, making sure the game versions are up-to-date on both sites, it becomes really inconvenient. 

That being said, I do really like the itch.io platform for Early Access games. When I start development on my next game, of which I already have an idea for, I will most likely do the same thing I did with Multris: Put it up for free on itch.io for the first several versions until I've gotten enough player feedback implemented that I think it is ready to sell for a price tag on Steam, where all future updates will then be posted.

Well Ubuntu 20.04 is the newest release version of Ubuntu. Sounds like you do need to update your version of glibc though. I’d recommend opening the Software Updater in Ubuntu and just letting it install all missing software updates.

Interesting... did you get any kind of error when running the Linux version? Or would it just not open at all?

Visual Studio is actually what I used to develop the game. If you download the Source off of GitHub, you should be able to just open the folder in VS and create a project solution for it. Specifically the /src/ folder 

Great suggestion! I’ll add it to the list of things I’d like to add in a future update. 

Try downloading one more time. The SDL2.dll that I included the first time was a 32bit one when I think it should be the 64bit one.

Try now. I included the SDL2.dll file in with the zip.

Yeah, that happens for some reason. If you don’t trust it, you can download the source code from GitHub and build the executable yourself.