Thank you for the update!
Sabin Poudel
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A member registered Jan 16, 2019 · View creator page →
Creator of
A game where you have to tackle traps to escape unlocking secret door with a key
Puzzle
Play in browser
Recent community posts
fix (collisions) fix collision filter group ACEs comments · Replied to kindeyegames in fix (collisions) fix collision filter group ACEs comments
fix (collisions) fix collision filter group ACEs comments · Posted in fix (collisions) fix collision filter group ACEs comments
[Rapier] Add mesh support for Sprite comments · Posted in [Rapier] Add mesh support for Sprite comments
Also, can you look into these issues?
https://docs.google.com/document/d/1MZsU7v4J9_0ZEvgxcwRUPJMNuG6l-bQe/
[Rapier] Add mesh support for Sprite comments · Posted in [Rapier] Add mesh support for Sprite comments
[Rapier] Add 'capsule' option shape for 3DObject comments · Posted in [Rapier] Add 'capsule' option shape for 3DObject comments
[Rapier] Add spherical joint comments · Replied to kindeyegames in [Rapier] Add spherical joint comments
Frag Light experimental now works C3 Objects (constrained) comments · Replied to Sabin Poudel in Frag Light experimental now works C3 Objects (constrained) comments
I found this developer who uses Q3d plugin and the performance are visuals are suprisingly impressive: UNDISPUTED MMA by Osayuware (itch.io)
Frag Light experimental now works C3 Objects (constrained) comments · Posted in Frag Light experimental now works C3 Objects (constrained) comments
Hi Kindeyegames , I was just checking out performance of the Old Q3d plugin in Construct 2 and I was surprised to see that even with better high fidelity model, animation, lightening, shadow its performance was higher than 3d object plugin for construct 3. Is it due to three.js used in that plugin? Is there a way to improve performance in this plugin in future?
Add Heightfield Shape (use Sprite Mesh) comments · Posted in Add Heightfield Shape (use Sprite Mesh) comments
Add 3DShape support for Corner-In and Corner-out comments · Posted in Add 3DShape support for Corner-In and Corner-out comments
Add support for project texture files (Kenney 3D Models) comments · Posted in Add support for project texture files (Kenney 3D Models) comments
Fix (timeline) add support for editor preview of timeline for rotation<x,y,z>, scale<x,y,z> comments · Posted in Fix (timeline) add support for editor preview of timeline for rotation<x,y,z>, scale<x,y,z> comments
Runtime timeline support for *Angle and *Scale properties comments · Posted in Runtime timeline support for *Angle and *Scale properties comments
fix (skins) skins w/ a root rotation, translation, scale comments · Replied to kindeyegames in fix (skins) skins w/ a root rotation, translation, scale comments
fix (skins) skins w/ a root rotation, translation, scale comments · Replied to kindeyegames in fix (skins) skins w/ a root rotation, translation, scale comments
fix (skins) skins w/ a root rotation, translation, scale comments · Replied to kindeyegames in fix (skins) skins w/ a root rotation, translation, scale comments
fix (skins) skins w/ a root rotation, translation, scale comments · Posted in fix (skins) skins w/ a root rotation, translation, scale comments
Feat (world) add set gravity action and gravity expressions comments · Posted in Feat (world) add set gravity action and gravity expressions comments