Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

saddybub

2
Posts
1
Topics
A member registered Jul 08, 2021

Recent community posts

Hey, after i lost a battle vs a goblin i got this error


java.lang.RuntimeException: Actor: Group

|  Group

|  Group

at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:110)

at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)

at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:222)

at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:490)

at com.majalis.screens.EncounterScreen.render(EncounterScreen.java:132)

at com.badlogic.gdx.Game.render(Game.java:46)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: animation/Trudy.atlas

at com.badlogic.gdx.assets.AssetManager.unload(AssetManager.java:232)

at com.majalis.screens.EncounterScreen.dispose(EncounterScreen.java:154)

at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:151)

at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:94)

at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)

at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:98)

... 7 more

I opened up the latest version of the game and tried to preload it, it went on loading for around 25 mins or so (not sure if its cuz my computer is slow or cuz of the game but idm the wait time) then it crashed and gave me this error code.

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/Goblin Hiro Anal4.png

at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)

at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)

at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)

at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:493)

at com.majalis.screens.SplashScreen.render(SplashScreen.java:137)

at com.badlogic.gdx.Game.render(Game.java:46)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/Goblin Hiro Anal4.png

at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)

at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)

at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)

at com.badlogic.gdx.graphics.g2d.TextureAtlas.load(TextureAtlas.java:253)

at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:245)

at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:240)

at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:235)

at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:225)

at com.majalis.asset.AnimatedActorLoader.getActor(AnimatedActorLoader.java:28)

at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:26)

at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:16)

at com.badlogic.gdx.assets.AssetLoadingTask.handleSyncLoader(AssetLoadingTask.java:101)

at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:88)

at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)

at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)

... 6 more

Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream

at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)

at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:142)

... 20 more




P.S. I love the game and really enjoyed playing the previous versions. Keep up the good work!!