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saemideluxe

4
Posts
1
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A member registered May 12, 2023

Recent community posts

Yep, that is what I thought too :D

Thanks for your comment, Zeromus! Agreed, very rough, but also, indeed, my own engine (https://github.com/saemideluxe/semicongine). That is a good point with the thumbnail, should have given it some more thought.

I really like the puzzle idea with taking your turns and planing ahead for your future enemy-self. The delay between the turns is a bit annoying, especially when you have figured out a route and just click and wait to take turns.