I'm happy to hear that, the next version is going to be a lot better than this one.
Salamander_makes_games
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This game would be really cool in VR, and even cooler if you guys colaborated with chemists and created a system where the player can navigate the game in VR and smells would get dispenced in real time depending on what the player is smelling in the game
Also there's some weird constant flickering of lights in the distance.
Cool game idea and nice aesthetics.
Thank you so much for your feedback. Some scenes are from older dreams and some from dreams I had during those four months. The shrinking black room for example is an exact remake of a dream, the same goes for the pink hand inside the cupboard/safe. The pink hand was a visual metaphor for feelings and caring, for the tenderness of someone's touch. The two connected towers symbolize the connection between two people, the bridge is the bond between them and together they form one structure.
I'll be happy to answer any more questions or hear your interpretation of various scenes in the game
Interesting game but it feels incomplete both regarding the story and its mechanics, the mechanics feel very restrictive and are not very enjoyable. I liked the fact that it has alternative endings, and the bizzare vague stories. Maybe you should expand on it a little bit, I would love to see what games you'll make next.