this version worked! yippee!!!!
https://github.com/SnipUndercover/Celeste64/releases/tag/1.0.1-nan
this version worked! yippee!!!!
https://github.com/SnipUndercover/Celeste64/releases/tag/1.0.1-nan
here is the error log for when i try to move
Celeste 64 v.1.0.1 Error Log (1/29/2024 11:15:25 PM) Call Stack: System.ArgumentOutOfRangeException: fieldOfView ('NaN') must be greater than '0'. (Parameter 'fieldOfView') Actual value was NaN. at System.ArgumentOutOfRangeException.ThrowLessEqual[T](T, T, String) at Celeste64.Camera.get_Projection() in /home/noel/Projects/Celeste64/Source/Graphics/Camera.cs:line 128 at Celeste64.World.Render(Target) in /home/noel/Projects/Celeste64/Source/Scenes/World.cs:line 633 at Celeste64.Game.Render() in /home/noel/Projects/Celeste64/Source/Game.cs:line 288 at Foster.Framework.App.Tick() at Foster.Framework.App.Run(String, Int32, Int32, Boolean ) at Foster.Framework.App.Run[T](String, Int32, Int32, Boolean ) at Celeste64.Program.Main(String[]) in /home/noel/Projects/Celeste64/Source/Program.cs:line 23 Game Output: Celeste 64 v.1.0.1 Foster: v0.1.14 Platform: Microsoft Windows 10.0.19045 (X64) Framework: .NET 8.0.1 SDL: v2.28.5 OpenGL: v3.3.13399 Core Profile Forward-Compatible Context 15.201.1151.1008, AMD Radeon HD 6450 FMOD Bindings: v20218 FMOD: v20207 Loaded Bank: C:\Users\*\Desktop\Celeste64-win-x64\Content\Audio\Master.strings.bank Loaded Bank: C:\Users\*\Desktop\Celeste64-win-x64\Content\Audio\Master.bank Loaded Bank: C:\Users\*\Desktop\Celeste64-win-x64\Content\Audio\music.bank Loaded Bank: C:\Users\*\Desktop\Celeste64-win-x64\Content\Audio\sfx.bank Loaded Assets in 1758ms Strawb Count: 20 Loaded Map '1' in 268ms