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theta

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A member registered Jul 30, 2023 · View creator page →

Creator of

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i really like the style of this!! huge fan of y2k aesthetics and this scratches the right itch for me :3

optimization could be better though, i found that entering areas without killing enemies in previous areas would lead to game lag. it also appears that since sensitivity is also tied to fps, the lower the fps the lower the sensitivity, which made shooting enemies exponentially harder :(

great concept though! i would love to see what you guys have in store next! ^^

thx for ur feedback ^^

i saw those problems when i published it, but i unfortunately didnt have enough time to implement fixes T_T

there was actually supposed to be an ending and a couple enemy types but i am NOT good at time management LOLOLOLOL

played this (along with adastra) because patricia taxxon mentioned it, and by god is this one of my favorite pieces of writing i've ever read. each route has so much going on and so much to love about them!!! its one of the few things that i've experienced where there are barely any low points, its all peak front to back. such a good game.