I really loved the actual game mechanic of this game as well as the kind of action tied into it, you had to quickly be able to decide when you should jump while at the same time grab and dodge items at the same time. The game lacked a bit of polish and would have been really great with some music and sound effects. I really think you could move forward with this and make something great out of this.
sammander
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A member registered Aug 17, 2018 · View creator page →
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Help Phillip flip it's way to the big heart in the sky. How many flips can you do along the way?
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I like the overall theme and music, the controls were very simple to understand. The UI/UX was very clear. I got better once I understood the colors were consistent and represented each position. It was hard sometimes to catch them in time as they came so fast but I'm sure I could get better with practice. This reminds me of the DDR games where the player can't really enjoy all the fun that's going on the screen but the participants can. I love the twerking.