Why is he beatboxing? Is he stupid?
Sandoskan
Creator of
Recent community posts
Ёу, вот это игруля. Начну с самого яркого.
Графика
Она минималистична. Приятная, не напрягает глаза и всё понятно.
Геймплей
Головоломка, где вам надо проделать линию от точки A до B. В арсенале у нас есть две линии (Одна которая может проходить через экосистема, а другая нет) и штука, которая превращает экосистемы в пустыню.
Имеются два типа преград: Вода и Тучки.
Водичка всегда блокирует, а тучки периодически.
Музыка
Когда я садился за игру, в ожиданиях хотелось услышать музыку как в Mini Motorways от Dinosaur Polo Club.
Конечно мои ожидания рухнули.
Но музыка в игре спокойная, не напрягает и подходит самой игре.
Мой Вердикт: Стильно
On behalf of George:
This game is cool. I liked the puzzles and their solutions. The graphics are simple, but they work. I also liked the mechanic that connects two players (+1 point for following the Game Jam theme) and that it can be lengthened.
But there are a couple of annoying things for me that I found while playing.
1. Combat
No, it works. I like the way the rats fly away from the sword to another part of the room. But when you have one life left, a rat approaches you and I use a sword, then I die. Why? Because the sword began to be clockwise, and the rat was already on the left and the sword simply did not have time to hit this enemy.
2. Rats.
Namely, about their intelligence.
It has often happened that a rat can see a player through a wall. Because of this, the player could easily kill him through the wall. And it was also that he could simply follow another player in another room, since the player was standing against the wall.
Conclusion: cool game with cool mechanics
Thank you for leaving your feedback on my game. I would really like to play and evaluate your game, but now I do not have this opportunity. Reason: In the near future I will be in the village for family reasons for the whole week. Sorry. But I can (if possible) ask my friend to play your game and write a review on his behalf.