Thanks!
And sure, I just published the source code under the WFPL. Feel free to do whatever you want with it!
Thank you Mike! That gave me the clue I needed to solve it 🙂
The macOS binaries were not working because I tried cross-compiling from Linux, but this didn’t create proper binaries for macOS.
So I went visit a friend who has a Mac, and compiled the three tools there. GBSFontInverter and GBSFontJSON compiled perfectly on the Mac, and work just as well as they do on Linux and Windows.
But GBSFont2BG for macOS gave me some issues: it doesn’t remove the temp files (you’ll see a lot of png files after running it) and doesn’t generate the sample image (resized 3x). But the main thing works, generating the Background.png with your text! 🥳
I just realized that I only tested it from the terminal, would you mind testing it from the Finder and let me know if they work? If not:
Hi,
I’ve compiled the programs for 64-bit Windows (it was 32-bit before) and now got less false positives on virustotal.
Please try downloading the updated version of the tools and let me know how it goes.
Thank you!
Thanks! Still not sure why it says it is “malware/AI”.
I’ve compiled the programs for 64-bit Windows (it was 32 bit before) and now got less false positives on virustotal.
Please try downloading the updated version of the tools and let me know how it goes.
Thank you!
Hi, I’m sorry to hear that.
Could you please let me know which antivirus you are using?
From my own checks on virustotal.com, I found that 11 and 17 out of 70 antivirus flag these files as suspicious or trojan :( This may be due to the fact that these are command-line utilities, and not GUI-based tools, I’m not sure.
To help resolve this, could you please provide the specific message or log from your antivirus? I hope this would help me understand what is causing the false positives.
In the meantime, if you’d like, I can send you the source code via email, so you can review it and compile the software yourself.
Thanks!
I just power it off. But it won’t bother me if it would reset the animation after powering it down. If I want to keep the state for some reason, I would pause before powering down.
As it saves when starting, that should be enough to autostart with the whatever the user have configured.
Thanks for considering this :)
Awesome project! Got it running permanently on my living room.
Could we have a timeout on the initial screen so it will automatically load the saved state? Sometimes I have to disconnect the gameboy because I need to connect something to the wall socket, and later have to open the cabinet to press a button to continue. It would be cool if just by powering the gameboy it would start doing its thing, like the very first version you published.
Thank you!