This game might be small right now, but it's still a lot of fun.. I personally would love to see heat being harder to manage than just hiding in the house for a day or two, maybe at max heat there's a chance for enemies to spawn and try to get into your house. And just a general suggestion to gave development progression. Focus on filling out and finishing the areas that are currently avilable rather than more areas. i'm pretty sure most people would rather a place with plenty to do and plenty of enemies, than a bunch of barren areas.
sara_catclaw
Recent community posts
I think it would be interesting in certain 'recovery' sequences after getting raped, like getting dragged into the spiders nest, or with the tree trap monster. that if you don't struggle free there was a follow up animation or additional fucking. like the spider comes back, or maybe there's a special birthing animation where you drop the eggs, then they hatch and they all fuck you at once while you're trapped. Then there's also the horse, the dialogue makes it seem like it *can* come back, but never does, maybe if the player waits long enough there's an optional boss fight with it's own unique animations.. and have to say - yes I know I'm late, I don't play every update - Love the Christmas stuff, tho I wish while you were being carried around other jellyfish could join in the fun. I don't know the first thing about how hard all of this is to design, but besides these ideas, I find myself playing it over and over, and not always for the H-scenes, just a genuinely fun game... more so than some AAA developers