instead of a wacky nonsense, this game has a actually polished game play. Besides, its a very promising bullet hell. Certainly among the best ones in this competition and i would love to see it becoming a full game. That said, i would like to make a small but vital observation.
The current way the rewind-death works made me combo-die plenty of times. It's not hard to get caught up in a dense pattern and die, to jump right in with a bullet on your face and die again. Mind you that still a totally fair challenge with the sequence death, just some detail to consider.