Thank you for your feedback. I deliberately kept that open ended and am thrilled to see the imagination there. I think its a good, even grimmer take. I agree that getting rid of the concept of day and night is a total no brainer and would have layered on what I was going for. Sorry the even/odd thing isn't clear, its an attempt to add more value to the dice roll by narrowing what resource can be used to boost the roll, and maybe steer the description by defining the threat.
Thank you for taking the time to read this. Iwill try to reciprocate your comments but reading through yours looks like a beast that must be playtested to appreciate!