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sbskoon

6
Posts
1
Following
A member registered Apr 23, 2020

Recent community posts

really love the idea and the art style! only complaints are that sometimes it can get a bit washed out on the lighter textures, and at times I have a hard time telling what is a platform and what isn't. I would also love to see some sort of tally on the edges showing what modifiers are active and how many stacks of each are present. Would love to see more!

dude, absolutely flesh this out and make more! I love the simplicity while also balancing the complexity, and the satisfying click sounds are amazing, I would love to play something like this on my phone with haptics to make it even more satisfying. this is great keep it up!

this game is really cool and challenging, I don't know if it's just me or what but is the death sound effect way louder than everything else for anyone else? It scares the shit out of me everytime lmao

Just had another idea! you should make the music affected by the player movement and actions, similar to Ape Out, the Devolver Digital game. that game has a jazz soundtrack, and when you hit something or throw something the drums crash in and it makes you feel like your composing the music. I think this would be perfect for your game, as you could have a beautiful melody lightly playing when you're floating in the air, and have piano keys play when you hit a wall, so how you play determines how the music sounds. If you're able to gracefully soar through all the obstacles, the music will come out gracefully and smooth, but if you continuously are hitting walls the music will come out louder and faster, creating a sort of controlled chaos. Love the new levels btw!

What a pair of Mary's those guys in line were! Great game, I hope to meet you guys in the infirmary one day, maybe our blood bags will touch...

Awesome game! One thing that I think could add some replayability, is if there was an effect that made the stick look like its a squeegee cleaning a window, so make the background a window and give the stick a cleaning effect, making its path shiny. This would A. be a cool and satisfying effect, and B. add the possibility of a game mode where you have to clean 100% of the map, or just certain "dirty" spots. Really fun game great work!