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Scel

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A member registered Aug 09, 2024

Recent community posts

Hi, Tissue Inu. I was watching your Godot tutorials today and noticed a cool effect where the WaterFountain object is highlighted using beams. I couldn't find similar shaders for that. Could you please share how you implemented that? It would be really helpful for me to delve deeper into this topic! Thanks in advance for the feedback!

Thank you so much for the feedback! I really appreciate you taking the time to explain how your particles work! I saw your message on "X". Now I'm going to use the knowledge I gained in my projects! Thanks again!

Hi  Joshua!

 I really liked the "Bouncing Bullet Shells" system you created. I know you're a Godot 4 developer. Could you please tell me how you implemented it? I'm really interested in learning how to create similar mechanics. Thanks in advance if you could share your knowledge.

Hi. I really liked the "Bouncing Bullet Shells" system you created. I know you're a Godot 4 developer. Could you please tell me how you implemented it? I'm really interested in learning how to create similar mechanics. Thanks in advance if you could share your knowledge!