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scene_four

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A member registered Apr 02, 2020 · View creator page →

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FIST is the beautiful marriage of two philosophies of game design, which is then crashed by Hideo Kojima, and everyone who witnesses it will never forget it.

FIST has become the instant go-to for sessions when the whole group can't make it but we don't want to cancel. CLAYMORE is the master of the d66(6) table and uses it to great effect to make character creation happen in fifteen minutes and adventure generation happen even faster. I never feel put on the spot being asked to run FIST on even a moment's notice. In fact, I cannot wait to see what happens.

My players use a lot of different words after I run a session of FIST for them, but the sentiment behind them is always the same: that fucking ruled.

I'm delighted to hear that! Let me know how it goes!

I wouldn’t let something small like that stop me, lol

Could not be more satisfied with this game that sold me completely on system-neutral adventures. I had the strong feeling throughout my campaign that this truly was only one of infinite possible ways our adventure could have gone, based entirely on the choices the players made and the information the author provides. 

The random tables are killer, the scenarios are juicy, the challenges are endless. You could play on Hot Springs Island for years.

Absolutely adorable. Tough to translate, but I got there in the end!

https://sfoer.itch.io/no-love-lost

No Love Lost is a Valentine's Day themed, rules-light RPG for two players! One player is the Cherub, one of Cupid's lackeys punished for falling in love with a mortal. The other is the Story Overlord, or SO, who runs the adventure. The Cherub must brave Cupid's castle, overcome his minions, confront the love god and escape on the rainbow bridge to freedom!

To do so, you can harness the power of love to take your 5 basic tools and combine them into twenty adorably illustrated combo tools, each with a unique power!

This system is a hack of Honey Heist/Lasers & Feelings, so all you need is the rules, the tools, and a handful of d6s!

Link: https://sfoer.itch.io/pocketmen-ink-and-paper

Pocketmen: Ink and Paper is a casual collaborative drawing game for two or more friends to play in person or remotely! By generating prompts of names, types and concepts, each player will create five previously unknown Pocketmen, a legally distinct variety of pocket monster with strange and wonderful abilities. Although it's technically a drawing game, you do not need to know how to draw in order to play; in fact, it's usually better if you don't!