Hey draketrout, here's a library called sugarcoat which you can use with Castle and Love to make your game retro-inspired, if you're interested! https://github.com/TRASEVOL-DOG/sugarcoat
Castle will allow you to scale your 64x64 pixel game to full screen, if you want, using its dimensions API: https://castle.games/documentation/castle-file
Hopefully this is useful info. good luck with the jam !
schazers
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I really like the concept a lot! I'm a big metroidvania fan and like the literal interpretation of "player growth" as a flower gaining seeds, etc. It seems like a full game like this would really emphasize the "lonely, atmospheric" aspect of the genre above the action aspect, and I think that's really cool.
Eee that makes me so happy to hear :) We'll have some fun multiplayer games on there soon - can't wait to share them with you, if you like. Our discord is here: https://discord.gg/4C7yEEC
Thank you for playing our games and for organizing Procjam!! I help build the Castle thing you used to play some of these games ! I hope you found it a nice way to play some of the games without downloading them. If you’re interested in the project’s future, our Twitter is www.twitter.com/playcastle_io
Keep on gaming!! 👏🏻👏🏻
This is so awesome and totally my aesthetic. I want to make a sound generator for it !! :)
I just recently played through this game called Technobabylon, and I feel like you might like it if this is your aesthetic! https://store.steampowered.com/app/307580/Technobabylon/
Hey! Very cool! What inspired you to create this in Rust? Also, you should message @redblobgames on the procjam discord. He is very into this type of proc gen. You will probably love his stuff as well, if you haven't seen it already: https://www.redblobgames.com/
This has such atmosphere! I rly love it.
I hope you find the time to do the larger-scale version of the project that you mention you'll go after in a few years. :)
Also, it reminded me of an old track I like, so I looped that in the background and wandered around with it playing alongside your wind sounds. One of my favorite feelings in video games is the sense of isolation and loneliness that comes with an atmosphere of nature and ancient lore - like in the metroid series.
Thank you so much for helping organize Procjam. It's been so cool being on discord and seeing everyone come together for the week. I learned a lot, had a fun polishing my game and adding some procedural art (still more to do...), and even met up with a kind stranger from discord in person. A few friends took part in the jam also and had a great time making some fun stuff! Cheers :)
Cool! My initial reactions were:
- It looks really nice/immersive
- I wish the camera motion's easing was smoother when moving around
- I wish I had known what the overall goal was: am I supposed to just kill as many people as I can? Is there somewhere I should be headed?
Is development continuing? Where are you headed with it next?