The alien's animation was super cute, and the game is very functional! Nice menus too! I think the addition of some particle effects with the shooting could juice the feel of the game.
scottyscoot
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WHOA, this is awesome. I love the environments, the sound design is on point, the contextual voice acting is great, and I love the effect of looking through the camera to see the future or a horrible past. I think I ran into an undefined state after cutting the rope though, I'm unable to pick up the golden key.
The art is adorable and the mechanics of the game are solid. The glowing effect and the parallax background look great. The music was really fun and gave me that playful Halloween feel. However, I'm not quite sure how it'd fit into the theme of 'unmasking the truth'. I also kind of feel that the gameplay could be a little tighter, there was a feeling of disconnect when attacking. But overall, an enjoyable experience!
Pretty fun, the mechanic reminds me of VVVVVV. The gravity flipping worked great. I think the rotation of the character after the flip could be spiced up a little bit though. Tweening the rotation variable of the character is how I get those kinds of effects. Nice music and sound effects. Good job. :)
Pretty fun, the mechanic reminds me of VVVVVV. The gravity flipping worked great. I think the rotation of the character after the flip could be spiced up a little bit though. Tweening the rotation variable of the character is how I get those kinds of effects. Nice music and sound effects. Good job. :)
The first game I've made for a game jam and worked on with a team! It's called I.C.A.S.L.I.M.E. A pet simulator where you try to adjust the the environment and feed an alien in order to make it happy and grow. It has a mode for seeing the slime and using resources, and a resource gathering mode. Thanks so much for the jam, it was a lot of fun!