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Scratchy

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A member registered Jan 20, 2015

Recent community posts

An excellent tool! A few obvious feature suggestions:

  • A view zoom, to enlarge low resolution tiles on high resolution screens and, less commonly, to shrink big tilesets or source images to fit them in a small window.
    Since only a few integer scaling factors would be needed, the zoom could be controlled by the mouse wheel or by a set of toggle buttons.
  • Selecting and dragging rectangular selections as if they were big tiles.
    It can be useful both for faithful copying and swapping operations on groups of coherently arranged tiles (e.g. managing the 4 by 12 corner tile sets in the screenshot as 48 tiles) and for large scale editing (e.g. moving the rightmost  portion of the tileset a few columns away to make room for new tiles).
  • Finding and selecting duplicate tiles, for example to delete them easily.
  • An optional alternate tileset resizing mode: instead of leaving tiles at the previous locations and either adding empty rows and columns or obliterating tiles in deleted rows and columns, incrementing or decrementing the number of rows or columns could rearrange tiles (as if laid out in wrapped lines or columns) to fill the new size, and add columns or rows in the other direction if needed to fit all tiles.
    For example (. represents empty spaces)
    A B C
    D E .
    could be rearranged to 2 columns as
    A B
    C D
    E .
    rather than
    A B
    D E
    and to 3 rows as
    A E .
    D C .
    B . .
    rather than
    A B C
    D E .
    . . .
    There could be additional buttons ("reflow") in addition to the current + and - resizing buttons (which would be "extend" and "truncate").
  • Specified offsets and margins around tiles; sometimes editing source images to align tiles is not a very practical option.
RetroPaint community · Created a new topic Malware

The provided installer contains browser plugins or toolbars from Seznam.cz.

The point is scoring well (chains, collecting medals and Micluses, etc.) and "easy" sections are as important as dangerous ones for scoring purposes.

Suggestion: sort the list of random features in the bottom right box ("ethernet", "3 games", etc.) in a fixed order. Consistent positions would make the differences between successively generated entries visually easier to read.

Nice tool, but I noticed that half the size of the documentation archive is the useless .git folder.

The Tiled example refers to a tileset definition file for the rivers and roads expansion that seems to be missing.

0.4.0 works for me,  with some updates of Windows and of Nvidia video drivers.

Black preview, both 2D and 3D, on Windows 10, both Mesa3D and Intel 620/Nvidia GTX 950M (laptop).

Am I missing some render, update etc. command?