Hull: Plating feature is special armor and not heavy?
ClockworkOwl
Recent community posts
p.84 Assessing Hold does not mention War(-3) status - does it no longer affect hold, or does it work as usual? If former, War Dogs(Bravo) is no longer valid.
p.92 " You also roll to push yourself to activate certain special abilities..." Do you have to push yourself and choose to activate special abilities, instead of getting the effect in addition to regular benefit of pushing yourself?
p.105 "Any PC in the battle may reduce Harm they suffer by marking it on the cohort, instead." Reduce, not avoid? Do I mark Harm 2 on cohort and get a Harm 1?
Vampire: do Dark Talents increase cost to add new Attribute dot or does extra dot not count for that purpose?
PLAYBOOK CHANGES(p.108~):
Ghost Fighter(Cutter), Ghost Veil(Lurk) have unlisted changes.
Vault change is mentioned in p.88 but is not listed in here.
Vipers(Assassin), Like Part Of The Family(Smugglers) have unlisted changes, though the inference is trivial.
Warehouses is not marked as belonging to Smugglers.
Informants is not marked as Assassins Claim.
SHEETS:
says Patrons count as turf. Discrepancies with p.88
Ghost Hunter(Hound), Cloak & Dagger(Slide), Ghost Voice(Slide) has mentions to "+Rank".
NTBTW(Cutter) says "You can push yourself to...". The Devil's Footsteps(Lurk) says "When you push yourself, ...". (See p.92 clarification request, above) while the Blade clarifies that both mean the same(Blades p.63), perhaps how it's worded should be unified?
Since resistance roll is removed, perhaps Special Armor abilities should be re-worded?
Occultist: specifies not one but two Actions by name, perhaps its triggers should be changed to more narrative focused?
Glad to have helped! I'll add more as they come in.
p.83 Did the Elite <GangType> crew upgrades get removed and individual cohorts have to be made Elite separately? Do these upgrade count for tier advancement requirements?
p.84 Do tier advancement requirements count upgrades themselves or upgrade boxes?
Requesting clarifications:
p.75 "...the fatal Harm remains on your playbook and must be dealt with during a recovery activity." does it mean it must be dealt with before the downtime ends? Or just that the only way to get rid of it is via a Recovery activity?
p.75 "...You may invoke a scar to impede your character..." is invoking a scar only permitted to the character's player?
p.76 Would be nice to have a rough guideline / example of how hard would it be minimum to recover from trauma.
p.77 What fictional differences do the load styles represent, beyond the implied visual conspicuousness? is Discreet character more faster, nimble, etc. like in the old Load system?
p.77 Is it correct to interpret Rigging as allowing the two free loads to be a Heavy Item in Discreet load, but only the two load box provided by the rigging? i.e. "you may bring one 2-load item to the score while being discreet"? Does it still have to be chosen before the score begins?
p.78 Is Attribute now subject to max 2 limit upon character creation too? Is 4th Attribute dot locked behind Mastery crew upgrade? How does it interact with Downtime module's Instructor Quality rating?
p.87 With recovery amount drastically reduced especially early on the game, does your healing clock still reset when you gain new Harm(especially level 1 No Big Deals), or are you supposed to go to hospital or rely on Physickers early on?
p.88 Does an instructor's Quality rating limit how high can you raise your action rating, or how much XP you can spend on that area with one Train action? What does a playbook instructor's Quality rating do? Do you have to choose the area of expertise for the instructor that comes with Mastery instructor, or do they cover all training? Can one playbook instructor teach all playbook special abilities?
p.87 What does "an area of your expertise" mean? How do you know your Quality rating in that area? When you're an instructor, is there any limitation(such as imposed by instructor Quality rating when you're trainee) to your own spending of XP?
Among the claim changes, only the Warehouses is listed, despite changes not covered by general rules exist - such as Bravo's Informants.