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Sean Murphy

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A member registered Oct 11, 2017 · View creator page →

Recent community posts

I typically turn lense flare off anyway for what I do. So that works.

Just curious. Will the import option allow animation like the built in models?

I personally have no use for animation other than static poses. But I know people who do machinima who would be very interested in that.

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That 32 TGA alpha would be perfect for my needs!

Also glad to hear the model import option is already near complete. I'm excited!

On a side note. I would gladly pay for a "Pro" version that lets me export to TGA Alpha, save 10K or higher images, allow commercial use, or other specialized features that people like myself could make use of.

Look forward to seeing the updates!

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I am using this program as a reference builder for oil paintings.

This is far faster than building scene collages in photoshop. And provides correct light and reflection reference which is very difficult to get otherwise. I now spend far less time hunting for images and more time painting. Love it.

Only two caveats.

1: I wish I could import my own models, specifically human analogs I've created from other programs like DAZ Studio. The developer has mentioned they are looking into this in future updates.

2: I wish the sky had an Alpha channel PNG option. Then I could use reference scenes in layers on top of other sci-fi paintings I've done. Because, as it stands, I currently spend a few hours with tedious masking around every leaf and tree.

With those two options it would be perfect. Still, this is probably my favorite reference art tool. Even if it wasn't meant to be one.

The tool looks great! I'm curious about the use of these assets for reference images, not exports. Reference still falls under copyright and require property release forms similar to a model release for people. If this tool is designed for digital artists that is something we will need cleared up.