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SebaGamesDev

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A member registered Dec 10, 2015 · View creator page →

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There's another move. You can press down+attack in mid-air to do a knee that can be cancelable into jump kick (not pressing down+attack).

You must press left of right (not mashing) a bit earlier than enemy attacks you.

Nope, it's just a kind of "superman punch". =)

glad you like it! =)

Glad you like it!
I tried to make an enjoyable game for very short sessions!

Muchas gracias! Me alegro que te haya gustado!

It's ready! Enjoy! =)

Done! Check the downloads! =)

Thank you for such comment! Glad you like my game! I hope I can buy your game soon! I loved first Star Fox and always wonders why there's no any spiritual sucessor in the same aesthetic line... discovering your game was great! Keep up the good work! =)

You remind me of myself, some years ago. About 2 years ago, I finished my first "big" game (Fight'N Rage)... it tooks me 3.5 years to make it, and after the 2 first years, I was pretty confused, and frustrated too. My head was a mess... a combination of depression, anxiety and confusion... I litterally didn't know how to keep going... I was testing a lot of mechanics, and every thing I was doing just sucked. But I learned something from that... something that I resist to believe every single day: EVERYTHING you do, just will suck... at least at start. We live in a world where everything you see from others is a finished product, but you are seeying your own metamorphosis between an unfinished product into a finished one. In that situation, is easy to just "ask for permission" while examine other games, it's ok, and it's natural, just don't forget that other games were unfinished products too, and certainly they sucked (just play beta roms of good games... the streets of rage 2 beta for example, it really sucks!). Don't forget that us, as a rational human beigns, we are better on fixing things, than create things. So, the best you can do, if you really want to keep moving forward and finish your game, is just keep creating and fixing things. Create new things just forces you to fix those things... create bad things, and fix those bad things in order to make them good. Art and originality raises from mistakes, just forget about confidence... keep creating bad things, and then keep working hard in order to fix them into good things. Thinking in that way, helps me a lot to finish my first "big" game.
By the way... your game looks amazing. =)

I'm playing this great game without RTP and works perfectly for now (I have played about 5 hours). Is really mandatory to have RTP installed?

Thanks! It's funny how you always try to move at max speed instead of slow down a bit! xD

Very frenetic and enjoyable!