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Sendient

15
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3
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A member registered Jun 27, 2022

Recent community posts

I'm sorry I didn't explain it better. You have to interact with the lever (E) and then go into the door. I will add something to explain after the jam ends.

Thanks for your comment!! I was thinking of adding more effects to help the sensation of helping but unfortunately I ran out of time. I'm thinking of adding them after the jam thought.

Thanks a lot!!!

Thanks for your comment!! I'm sorry to hear you couldn't finish the game, I will look to fix some bugs after the jam ends.

It's my first time doing a platformer like these so I still need to improve in the movement aspect. About the full restart sorry but I forgot about checkpoints. Thanks for your comment!!

Sorry for the checkpoints, I forgot about them until the very end of the jam and didn't have enough time to implement them

Thanks!!

Thanks!!

Don't worry, it works now, sorry for the incovenience

When I try to play this message appears: Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.

It's a pity the game looked cool

This message pops when I try to play: Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

Thanks for your comment!!

I actually wanted to add something that connected both scenes, but I ran out of time. The first scene is actually meant to be like a tutorial and I originally planned more levels but once again ran out of time. With the boss the same. About the last scene you're right it is cut. I will fix all of it when the jam ends

This is so good! You are definitely going to be one of the winners. Some recommendations: 

Improve the enemies. Instead of them not colliding with any obstacle think of implementing a way for avoiding them. Also I think the fighting system needs an improvement. And reduce the spawn rate unless you are going for a hard game on purpose.

The two shops in the middle of the island don't convince me. Maybe you could change it to a boat that appears periodically?

Also I think the recollection system can improve.

I'm pretty new in this so don't take this recommendations seriously but overall great game

A tutorial and a way to turn down the music would be cool, and also some of the orders are hard to distinguish when there is sauce on top of it. Overall it is a pretty good concept.

I thought the game was relatively easy to understand but it seems I was wrong. I will update  the game in the future with a tutorial as I also want to add more minigames and improve the art.