So i have been thinking of a way to implement the "choose the best creatures" idea and i think it would be cool if you just got to give the creature a score. The score could be any number, but the higher the score, the better. You could use the same programming as deciding who was best in running, but just plug in the users score instead of distance. The creatures will still try to evolve to get a higher score even though the goal could change. It would be amazing if you put that in. By the way this is probably the coolest simulator i
Sepren7
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A member registered May 14, 2018
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I love the Idea of having stamina and having to find the most efficient way to run. If that ever gets added I think that if you also put in the option to let the creatures get hurt, then they would have to run with slamming any limbs into the ground because that would hurt their stamina. That would be really cool.
I think it would be really cool if you could rate the creatures one by one instead of the simulation rating them by a certain thing. Then you could evolve your creature to do more specific things instead of having a few monetary options. Also, there should be a option to make sure that the crautures never just stop moving, because some of them do that and it is really annoying when they evolve to just fall forward and do nothing.