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serebit

4
Posts
A member registered Dec 16, 2018

Recent community posts

The new build seems to fix it! Thanks for the quick turnaround.

(1 edit)

Downloaded the Linux version, and everything seems to be working correctly except for the audio clip length - the waveforms are cut off before the audio track ends, and this also applies to scoring and recording. System is running Arch Linux on KDE Plasma Wayland.

I recorded a video that shows this off: https://youtu.be/TS6xuKEp2ZQ

If you need further testing for the Linux version, let me know and I’d be happy to test any additional builds sent my way.

Edit: I just tried the Windows version within Proton 9.0-2, and the exact same bug is happening there as well, so it’s more likely to be a general game bug.

New version runs great on my desktop (Mesa open-source graphics stack on an RX 480)! Like win8 mentioned, the MACOSX folder being there is a bit weird, but other than that I think this is shippable!

Hi, I'm here from the GOL Discord server. I downloaded the demo for Linux and attempted to run it, but it failed due to being unable to load mono from the file `libmono.so` at `morphe_Data/Mono/x86/libmono.so`. Seems like that file is actually absent from the zip!