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sergeygrigorev

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A member registered May 14, 2021 · View creator page →

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Two modes:

1. Path follow (for classic racing) 

2. Stalking the player (for game types of "gta" or "vigilante 8") 

https://youtube.com/@gsadev/videos

Yes

The project is not abandoned, coming soon a new version that will include car physics and AA (Autonomous agent) of the pursuit player, AA of the path following.

My youtube:

https://www.youtube.com/@gsadev

(1 edit)

There is a complicated way:

1. Buy the stl model from the link:

https://www.livemaster.com/item/50355684-materialy-dlya-tvorchestva-car-for-godot

2. After purchasing, write to me by email issetname@gmail.com, I will send you the code/project in an archive.

Sorry, at the moment I don’t know how to solve the payment problem. The problem is with PayPal, transfers for Russia are blocked.

Sorry, at the moment I don’t know how to solve the payment problem. The problem is with PayPal, transfers for Russia are blocked.

Added path follow of the autonomous agents.

This is add-on of the arcade car physics for the Godot game engine, it is created only on basis of the RigidBody shape and RayCast spatial.

https://sergeygrigorev.itch.io/arcade-car-physic-for-godot