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Sethar

6
Posts
21
Following
A member registered Dec 05, 2019

Recent community posts

This is excellent

Thank you for replying so fast! I’m sure the game will be even better afterward :D

Loved the game, however one issue I had (especially on repeat playthroughs) the apple-picking sequence is very difficult for people with visual impairments, particularly colour-deficiency, and I end up spending a good 15-20 minutes on that sequence alone.
Having the apples be more visible, either with an extra pattern on them, a glow of some kind, perhaps a more intense colour, or if adjusting the visuals is not possible, then allowing the player to skip the collection on the second try.
Thanks for making such an excellent game!

This game filled me with more dread than any horror experience I've seen in ages. The uncanny visuals, the way that Mother moves... Kudos for hitting a particular vein of horror that I've never seen in a game.

Really cool little game! I love how many ways to traverse you can figure out. My only real complaints are that the sound effects become unbearable very quickly and that clay boy's movement can be very unpredictable (gaining sudden bursts of speed, what causes you to shrink being very unclear, and your forward momentum being tied to growing taller).
Cool idea!

This game rocks! Though I'm having some issues with the window size, at some sizes parts of the game's UI aren't visible. Do you have any particular way you recommend we size the window?