Thanks for answering my questions :) It might be helpful to add just a bit more information about how traps work to the rules. I can't find anything about using Survival for traps, but maybe I'm just missing it.
sethly
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A member registered Oct 04, 2019
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Thanks for making this game! I really love the art and overall vibe. Solid dungeon crawl feeling :)
I do have a few questions after playing for a while:
1. Are traps deactivated by rolling combat dice?
2. Do traps that make the room inaccessible only do so if they are not deactivated? Does a "defeated" gate not have a lock?
3. If you only have 1 character with Survival and it's a d6, does that mean the party will be unable to search corridors successfully?
4. How will you know when you've explored the entire dungeon?