Salve! I tested the OSX ARM 64 version today and, after following the install instruction, I get this error:
“libSDL2.dylib” can’t be opened because Apple cannot check it for malicious software. This software needs to be updated. Contact the developer for more information
After pressing "OK" ten times, terminal shows error:
Unhandled exception. System.TypeInitializationException: The type initializer for 'Sdl' threw an exception. ---> System.Exception: Failed to load library: libSDL2.dylib at MonoGame.Framework.Utilities.FuncLoader.LoadLibraryExt(String libname) at Sdl..cctor() --- End of inner exception stack trace --- at Microsoft.Xna.Framework.SdlGamePlatform..ctor(Game game) at Microsoft.Xna.Framework.Game..ctor() at GameRoot..ctor() in C:\Users\User\Documents\Visual Studio 2022\Projects\Bagman2\Bagman2\GameRoot.cs:line 20 at Program.<Main>$(String[] args) in C:\Users\User\Documents\Visual Studio 2022\Projects\Bagman2\Bagman2\Program.cs:line 2
Perhaps the build should be re-created with a recent version of the framework?
I'm on Sonoma 14.6.1, M1 processor.
Note: I also tested Pac-Mazing and I have the same outcome.