Oh oh! I guess a bug report should go here, if only to make me feel better about giving this game praise that I haven't ever given any game on Steam: When clicking worn items on your inventory, only make it so that you actually THROW them when dragging them OFF the box, rather than a handful of pixels to either side. I get and love the inventory wheel making the frantic nature of triage on-the-go even harder to use, but worn items tend to be accidentally thrown a lot by me, I've found, even in the calmest of scenarios.
A Sexual Pan
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Before I let my brain fully cool: This game impacted me. I went to four different runs with their own, gnarly conclusions and progressions. From a 12s bad fall out of the pod, to a grueling hour-long trek down 800M, I experienced several back-to-back true panics the likes of which early Project Zomboid couldn't pry out of me with thousands of zombies breaking down every single wall.
The amount of panic and empathy you feel in your last moments of someone who's sent to their death along possibly thousands legitimately made me tear up in the strangest of ways. And I'm a pretty composed person!
I have to let this game cool before I even pick it up again. But the passion for this project is truly palpable. Every triple-A title in the world couldn't evoke such a mixed bag of emotions out of me. This thing made me sick to my goddamn stomach and I can't wait to suffer once more.
Sowwy... game got fucked. Comprehensive post here: https://sexualpan.itch.io/one-night-with-snatch/devlog/719280/fuck-embeds
Awww I appreciate it a lot! This is a lovely sentiment that definitely says you care about the game~ If you'd like, there IS a link to my Discord channel where I post my work and game versions (As well as the interactives I've uploaded/are still beta) in this FA submission (I kept it restricted to an NSFW submission to keep bots from joining!) https://www.furaffinity.net/view/46673732/